Page 67
Page 67
Realm: Mid-stage of the third tier.
Awakened ability: Fluid manipulation, precise control over liquid substances (mainly water, including bodily fluids).
It can manipulate water flow within a certain range around its body to create high-speed cutting water blades, powerful water pressure impacts, water traps, or create propulsive water flow under its feet for high-speed movement.
It can extract or manipulate the liquids (blood, lymph, etc.) inside the target's body, causing internal damage, dizziness, dehydration, or even control of movement (the effect on Devouring Beasts is weakened by their regenerative ability, but it can interfere with the flow of their core energy).
It can detect and purify toxins in water (including low-concentration pollution of strychnine).
Weapon: Dual-wielded jet-flow wrist blades, mounted on both arms, combining high-pressure water cutting technology and biological toxin injection.
It can spray ultra-high pressure water jets to cut targets.
When engaged in close combat, the wrist blade is activated, and the blade edge can ooze a neurotoxin (with limited effect on Devourer Beasts, mainly used to weaken or interfere with them).
Secondary weapon: Pressure field generator. Her exclusive backpack can enhance her range and control strength, and can create a one-time high-pressure water explosion shockwave at critical moments.
……
At the same time, the iron giant stood like a reef, neither dodging nor avoiding the incoming energy beams.
With the ability activated, a bio-mineralized battle armor instantly covered the entire body. When energy beams struck it, they could only send up a few insignificant sparks, producing a tinkling sound.
He strode forward with heavy steps, wielding his bio-hammer, charging like a wild beast toward the city defense forces' firing position.
With a single blow, a soldier firing from cover was smashed into a bloody pulp and twisted scrap metal, along with the cover itself. The shockwave sent surrounding soldiers staggering about, bleeding from their ears and noses.
Iron Tripod is a robust and muscular creature with the thickest biological armor, which is grayish-white with dark mottled patterns, resembling a reef.
The helmet has a bulky design and a long, narrow visor.
The action was somewhat arduous, but unstoppable.
He is usually taciturn, but he is the man with the strongest defense in the deep-sea squad.
"Steel and firearms are nothing but fragile toys in the face of true power."
He let out a low growl and rushed forward, grabbing a soldier who was stabbing him in the joint with a specially made metal dagger, clenching his fist tightly.
The grating sounds of bones shattering and metal bending were chilling, and blood seeped from between the iron mace's thick fingers.
Name: Tie Che.
Identity: Member of the Deep Sea Team.
Realm: Early stage of the third tier.
Awakening Ability: When activated, the ability forms bio-mineralized armor on the body surface, strengthening the bones and skin defense.
Instantly, an extremely hard layer of composite bio-mineral armor, similar to deep-sea giant clams or coral reefs, is generated on the body surface (including the outer armor), providing the user with super-strong physical and energy defense.
His bone density and strength far exceed those of ordinary people, giving him immense strength and the ability to withstand the high pressure of the deep sea.
It has extremely high defense and strong recovery ability even under normal conditions.
Weapon: Bio-hammer, which combines a hydraulic impact drill and a blunt weapon. The hammerhead is made of high-density bio-mineralized material and can release high-frequency vibration waves, specifically designed to break through hard shells and bone armor.
Defensive equipment: A giant tower shield, with an outer layer that can also be covered with a bio-mineralized layer, and an embedded sound wave generator that can generate a small-scale repulsive force field to resist energy attacks and push away nearby enemies.
His ability to bio-mineralize armor and the bio-armor he wears combine to create a defense that is virtually impenetrable, making him completely unafraid of ordinary armor-piercing bullets and iron darts.
……
"what……"
"Monsters! These people are all monsters!"
On the other side, the leader of the Raging Waves Squad, Shattered Reef, is also a master of using a giant hammer. His ability is a massive shockwave, and he swings his powered anchor chain hammer, smashing it violently into the ground.
"boom!"
A visible, violent shockwave spread out in a fan shape, instantly breaking the bones and tendons of dozens of city defense soldiers who were firing their guns, as if they had been hit by an invisible giant wave.
They were thrown backward by the shockwave, crashing heavily into walls or equipment, turning into pools of mangled flesh and blood; the shockwave even cracked the solid steel floor.
The Reef was extremely tall and imposing, covered in heavy, gray-black power armor with rust-red stripes, and had huge hydraulic systems at its joints.
The helmet has a menacing design, like an ancient warrior's helmet, and the mask is a long, narrow, scarlet visor.
With a wild and untamed spirit, it moves like a mobile fortress.
"Kneel down, all of you, or turn into mincemeat!"
His enormous figure stood like a demon amidst the smoke of battle, his scarlet goggles scanning the surrounding soldiers without a trace of fear on his face.
Name: Broken Reef.
Identity: Captain of the Raging Waves Squad.
Realm: Peak of the third tier.
Awakened Ability: Immense Strength and Shockwaves, known as the Humanoid Tsunami.
Possessing unimaginable strength, they can easily lift or throw heavy vehicles, and shatter thick rock walls and bone armor.
He can concentrate his power into his fists, feet, or weapons, instantly releasing a powerful physical shockwave with an adjustable range (from single-point explosion to fan-shaped oscillation). The shockwave is extremely powerful, capable of shattering internal organs, destroying structures, and repelling large groups of enemies head-on.
It has extremely high physical strength and is highly resistant to blunt force trauma.
Weapon: Powered Anchor Chain Giant Hammer, an ultra-heavy weapon with a hammerhead shaped like a huge ship anchor, made of high-strength alloy and biomaterial composite.
It features a built-in hydraulic power assist system and shock wave amplifier, with a retractable, barbed alloy chain at the end for throwing or sweeping.
Secondary weapon: Power gauntlets, which enhance the power of unarmed attacks and allow for more precise release of small-area shockwaves.
……
One of the members of the Raging Waves Squad, Siren, wears dark purple armor with fluorescent green sonic patterns, a uniquely shaped helmet, and a complex sonic emitter at her mouth.
When she moves, there seem to be sonic ripples around her that distort the air. She has a slightly neurotic personality and emits a chilling shriek when she fights.
Chapter 92 Total Devastation
The siren opened its mouth, and the sonic array on its helmet lit up with a blinding light, activating both overclocked sonic waves and a mental shriek simultaneously.
A high-frequency shriek, sharp enough to exceed the limits of human hearing yet piercing the soul, swept across the entire venue in an instant.
There was no physical harm, but all the city defense soldiers who heard the sound instantly felt as if their brains were being pierced by countless steel needles.
The excruciating pain made them drop their weapons, clutch their heads, and scream in agony, blood seeping from their eyes, ears, nose, and mouth.
The soldiers with weak wills suffered a mental breakdown and went insane, starting to attack their comrades.
"Hahaha, I love seeing you in pain, your screams excite me."
The siren's shrill laughter, mixed with the sonic shockwaves, was like a banshee's curse, shattering the last will of resistance of the city's defense soldiers.
Name: Siren (female).
Identity: Member of the Raging Waves Squad.
Realm: Early stage of the third tier.
Awakened Abilities: High-frequency sound waves and mental power, belonging to mental sound wave attacks.
It can open its mouth to emit or directionally emit ultra-high frequency or ultra-low frequency sound waves, with an extremely wide attack range.
At high frequencies, it can shatter objects (glass, lightweight structures), interfere with precision instruments, and cause devastating damage to the auditory system (dizziness, deafness, brain damage).
At low frequencies, it can cause internal organ resonance (nausea, vomiting, organ damage), disrupt balance, and create panic.
It can emit a shriek that directly affects the mind, ignoring physical barriers, causing mental confusion, fear, or even fainting in those with weak wills (the effect on Devouring Beasts varies depending on the species; it may provoke or interfere).
As for her, she is completely immune to sound wave damage.
Weapon: Multi-frequency sonic cannon, large shoulder-mounted weapon, capable of switching between different frequency and range sonic attack modes (focused penetration, wide-area oscillation, mental shock).
Secondary weapon: Exclusive sonic grenade, which generates a wide-range sonic shockwave upon explosion, causing stun and interference to enemies.
……
Steel Shark, known as the Berserker, has already entered a state of "bloodthirsty berserk".
His eyes were bloodshot, and his speed and strength increased dramatically! Wielding the Predator Chainsaw Twin Blades in one hand, he charged into the chaotic city defense ranks like a whirlwind of death, the sound of the chainsaw attacks drowning out the screams.
Wherever it went, severed limbs and broken arms flew everywhere.
A soldier was sawed in half at the waist, his upper body still crawling in terror.
Another soldier, gritting his teeth, raised his shield to block, only to be cleaved in two by the raging chainsaw, shield and all.
Blood and entrails splattered on the Steel Shark's bio-armor, adding to its ferocity.
His bio-armor was relatively streamlined (for easy regeneration and movement), with a wild, blood-red paint job, and pink new flesh that was rapidly healing could be seen on some joints and damaged areas.
The helmet visor is shaped like a ferocious shark's mouth, and the eyepiece turns blood red when the character goes berserk.
He exudes danger; his violent aura is like a sharp blade charging into battle.
"Blood... I need to see more baptisms of blood, hahahaha..."
He laughed maniacally, completely immersed in the thrill of killing. His indiscriminate aura caused other Awakened members of the squad who approached him to frown slightly and subconsciously keep their distance.
Steel Shark was aware of his condition, so he left the plaza and went to the farm area of the lighthouse.
Name: Steel Shark.
Identity: One of the members of the Raging Waves Squad, known as the Berserker.
Realm: Mid-stage of the third tier.
Awakened Ability: Bloodlust Berserk.
Berserk state (similar to the Devouring Beast, but the energy source is its own life force, and overuse will lead to depletion).
When injured or entering a combat state, they will enter a berserk state, with greatly increased speed, strength, and reaction, dulled pain sensation, and combat instinct taking over.
The deeper the berserk state, the faster the regeneration, but the more difficult it is to control, and there is a risk that it will not be able to distinguish between friend and foe.
It exhibits a certain degree of abnormal resistance and attraction to carmine (a double-edged sword).
Weapon: Predator Chainsaw Dual Blades, two huge, high-speed spinning chainsaw swords with serrations made of a mixture of Devourer's teeth and alloy, featuring blood grooves, which are wielded like a storm when enraged.
Secondary weapon: Wrist-mounted jet grappling hook, which can launch barbed grappling hooks to grab targets, pull them closer or fix them in place, and can also spray corrosive acid (derived from a certain deep-sea creature).
His bio-armor is relatively streamlined (for easy regeneration and mobility), with a wild silver-gray paint job tinged with blood-red.
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